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When the game's clock strikes 7:00 PM Pacific on Thursday, the Emporia War commences. The challenger and defending champion guilds are able to invite new members before the battle but not during it. There is a maximum of 25 participating characters per guild making for a total of 50 combatants. Participants are able to join 30 minutes prior to the start of the fight but cannot commence combat. A countdown appears to signal the time remaining until the start of Emporia War at which point the map resets to allow for player-versus-player combat.
Emporia War lasts for 30 minutes. To win the Emporia War, you must destroy the opposing guild's Main Core first or obtain a greater score than the opposing guild within the time limit.
Points are granted for killing the opposing guild's members and destroying Sub Cores. Enemy characters level 54 or below earns your guild 3 points per kill while enemy characters level 55 or above are worth 5 points per kill. Destroying an enemy Sub Core earns your guild 100 points. Every ten seconds, all dead characters respawn and can continue to fight. A respawn clock can be seen in the center of the screen.
The opposing guild's Main Core is the primary target. As the Main Core is damaged, the crystals they hold will appear damaged as well. Sub Cores periodically restore the Main Core's health. The more Sub Cores there are, the more health the Main Core gains. To destroy the Main Core faster, you should destroy the Sub Cores first. The first guild to destroy their opponent's Main Core wins the match regardless of the score.
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